Remnant: From the Ashes – My Game of the Year

Darksouls with Guns?

It’s very rare for me to want to jump on a new game, especially at a $40 price point given my current level of income, but Gunfire Games convinced me with Remnant:  From the Ashes. What’s often hailed as “Darksouls, but with guns”, I was skeptical that I would enjoy this game given my relationship with both Darksouls and Bloodborne. They are frustrating games that I just don’t really enjoy that much, so what exactly makes Remnant click for me? Let’s dive in and find out why this is my game of the year. Continue reading “Remnant: From the Ashes – My Game of the Year”

Zero Escape: The Nonary Games 999 – Reviewing Them All Part 1

The Stuff Conspiracy is Made of

During the Steam Summer Sale I decided to pick up a few games while they were on the cheap. As per my friend’s recommendation along with one from Mother’s Basement, I decided that I would pick up ALL of the Zero Escape series. Today I’ll be looking at just the first game, 999, or Nine Hours, Nine Persons, Nine Doors. The game is a visual novel escape room hybrid that is embroiled in mystery and conspiracy. By the end you won’t be able to look at the number, “9” the same way again.  Continue reading “Zero Escape: The Nonary Games 999 – Reviewing Them All Part 1”

Ashi: Lake of Light – Relaxing Indie Puzzler

Guide a Firefly Through a Twilight World

Please note that I received this product free from the developer

I’m one to enjoy a good puzzle game from time-to-time, so when I was approached by the PR team for Nick Cellini’s Ashi:  Lake of Light I was a bit curious. Looking into the game a bit I saw that Nick Cellini said,

I’ve been an admirer of Japanese culture and design aesthetics for a long time. I love
the sense of peace I feel in a Japanese garden, and I wanted to replicate that feeling of serenity within a video game. That’s really how most of the design decisions manifested in this game: trying to capture a genuine sense of calm observation, and to encourage curiosity, experimentation and discovery. I’ve worked hard on Ashi for quite a long time, and it is incredibly exciting to finally be able to release it to the

Couple that with a great aesthetic choice of guiding a firefly with lanterns in a meandering path and I was sold on the concept. Join me as I discuss the game and have a brief interview with the developer, Nick Cellini himself. Continue reading “Ashi: Lake of Light – Relaxing Indie Puzzler”

White Day: A Labyrinth Named School – Why I’m Excited for the PS4 & PC Release on August 22nd

I’m Super Excited!!!!!!

Seriously, I love horror games. Amnesia: The Dark Descent, Outlast, and even more Obscure (hehe, see what I did there?) titles like Scratches (sadly off the market T.T such a good game). Naturally, I spent hours scouring the internet to find even more titles as my well of excellent horror titles began to dry up. Rewind to 4-5 years ago, I discovered a little known horror title White Day: A Labyrinth Named School. Continue reading “White Day: A Labyrinth Named School – Why I’m Excited for the PS4 & PC Release on August 22nd”