How’s Everybody Doing?
Coming hot off the heals of my previous games, Crisis Council and Tempting Fate, I am proud to submit my contest entry for Button Shy Games’ June/July 2020 competition, DUCKS IN A ROW. I was tasked with creating a worker placement game using only 18 cards, nothing else. This is quite an undertaking but I think I hit on something both simple and, most importantly, fun!
DUCKS IN A ROW is a 2-4 player worker placement strategy game created for Button Shy Games’ June/July 2020 18 card challenge. The goal for the players is to achieve one of two objectives: either get all of the ducks in a specified colored order or obtain enough bread resources.
-The Game’s Page
Players compete against one another by moving their ducks throughout the park. If a player manages to get their ducks in a row, they win! Alternatively, they may choose to instead collect bread throughout the park to achieve victory. It’s that simple!
The game is played in two phases:
- The setup phase
- The movement phase
While setting up the game, you are trying to place your duck(s) into strategic positions so you can utilize beneficial moves while blocking your opponents. This phase is where the game is most like a traditional worker placement phase. However, things change considerably in the movement phase.
Once the game is setup, players may take one of two movement options. Either they move their duck left or right one space within the park, taking the corresponding action they land on, or they move the neutral duck to any open position and take the action listed there. This may trigger additional actions and even allow you to move other player’s ducks as well!
As a result, games tend to be fairly quick. It’s one of those things that is simple to learn but hard to master. With each card being double-sided, you’ll also find a decent amount of variety in the gameplay along with the variable setup. What’s more, I made this game work for 2-4 players instead of just 2 like most people in this competition likely did.
Finally, there are a few more rules I didn’t mention here but you’ll have to check the game out to learn more. I just wanted to give a brief overview here. Please consider giving my game a look, leaving a comment, and giving it a rating!
What You’ll Need
Each copy of DUCKS IN A ROW contains the following:
- A 6 page rulebook
- 5 double-sided duck cards
- 6 double-sided goal cards
- 7 double-sided action cards
There are two versions of these cards for PNP purposes. One is the original high contrast design but isn’t at all printer friendly. The second version is more printer friendly as it requires a lot less ink.
I did something different which I think you’ll like. You’ll find Tabletop Simulator files for this game with instructions for porting the files into the game. I wanted this game to be as easy as possible for folks to play even if they can’t meet up in person for any reason.
For more information, you can see the game’s page here. Since this is for a competition, it is extra important that you share your honest thoughts on the game on its page. Let the good folks at Button Shy Games know what you think of my game. The winner could end up with a publishing deal, which would be pretty huge for me. Remember though, please be honest. Thanks for taking the time and please enjoy DUCKS IN A ROW!